15.10.2019

Fallout New California Endings

Fallout: New CaliforniaRadian-Helix MediaProject Team BrazilRick HukkanenBrandan LeeFreddie FarnsworthSeriesReleaseOctober 23, 2018 (BETA 200)Mode(s)Fallout: New California is a and is an unofficial prequel to the, made by Brandan Lee and Radian-Helix Media. It was released in two installments, with the first installment released on May 31, 2013, and the second installment released as a beta on October 23, 2018. Originally known as Fallout: Project Brazil, the modification was renamed to Fallout: New California on September 1, 2017.In April 2018, the project entered private beta for the second installment. The public beta for Fallout: New California was released as planned on October 23, 2018. Contents.Development Project lead Brandan Lee of Radian-Helix Media, LLC was inspired by the games Fallout and Fallout 2 from.

With the help of friends in the film, TV, radio, and live theater industries, Lee set out to create a modification of Fallout 3 for people who appreciated the style of the original Black Isle games. According to Lee, the mod was first conceptualized in 2010, but development didn't begin until 2012, with a prototype being released for Fallout 3, and the first full installment being released for New Vegas. Lee states that he headed a team of three people, with occasional community donations, who would spend four years creating the modification; eventually ending up with 5,000 lines of dialogue from twenty different actors and three hours of gameplay for the first installment alone. Lee named the mod 'Project Brazil' partly due to inspiration by the film, and as a nod to Black Isle Entertainment through the Irish myth of the mythological island of.90% of Project Brazil 's assets for BETA 1.0.0 were created between January 2012 and May 2013, when the story was refined after a year-long break away from the project. Lee created a worldspace the size of that found in Bethesda's Fallout 3, and wrote the dialog in tandem with level and character design. Freddie Farnsworth joined in January 2013 as lead project technician; applying a global NavMesh, and re-rendering the level of detail mesh on a computer custom built for the task.

Fallout: New Vegas is a post-apocalyptic action role-playing video game. It is a spin-off of the Fallout series and was developed by Obsidian Entertainment and published by Bethesda Softworks. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 19, 2010.

In 2017, the project was renamed to Project New California.While in development, the final installment promised to expand upon the mod with new quests and factions. There are over 16,000 lines of dialogue in BETA 200.

Gameplay Fallout: New California was split into two installments, the first was released in 2013, and the beta for the second installment was released on October 23, 2018. As with and, Fallout: New California has a radio station that comments on the actions of the player as the story progresses. The radio stations in Fallout: New California debuted with a completely original soundtrack. The player's S.P.E.C.I.A.L statistics have a greater impact on dialog choices with NPCs and player skills than in Fallout: New Vegas. Story Fallout: New California was planned to be broken into three segments but, by December 13, 2013, the third installment was scrapped.

The first installment was released on May 31, 2013, the second installment was released on October 23, 2018. There are 11 possible endings. The story takes place in 2260, 21 years before the start of Fallout New Vegas. First installment The first installment is set in Vault 18 near the San Bernardino mountains at the, after the events of. The player can choose to be either a Warrior or a Scientist. It is revealed that one of the prominent members of the vault is part of the, after which the vault erupts into civil war. With the player being able to side with the Enclave or defend Vault 18.

The first installment has around 3 hours of gameplay time, and 7 hours including all of the branching content.In the beginning, the player is selected as a replacement for the 'Patriots' team, on the night of the final game of 'Vault Ball' for the cup. During the match, the player can select to Tackle (Path of the Warrior) or Dodge (Path of the Scientist). Depending on the choice, the player can find himself in Coach Bragg's Office (Tackle), being praised for winning the game and offered a job in the Vault Security, or in the Vault Infirmary (Dodge), waking up from being injured and losing the game, with his/her leg broken.After interacting with the residents, the player goes to sleep in the lower levels. Meanwhile, members of 'The Patriots' team, radicalized by John Bragg, revealed to be a member of the Enclave alongside his sister, Chevy, the new Vault Security chief, begin an attack, causing an explosion and collapsing parts of the lower levels.The player wakes up, finding his/her siblings dead.Second installment The second installment, released on October 23, 2018, focuses on the player dealing with three factions, the New California Republic, a band of raiders called the Survivalists, and the remnants of the Master's army from the original.

Fallout New California Ncr Ending

Reception Project Brazil was ninth on 's Top Mods of 2013 list. References.

Basically a full new fallout game only it's fan made and freeA mod for New Vegas set in the NCR it's looking like it'll be far better then 76It's out on the 23rd do I think I know what I'll be doing next week, anyone else going to be picking this up?-Set in 2260, 20 years before New Vegas and 10 years before Fallout 3,you are the Star Player. An adopted tribal wastelander living in Vault 18. That is where you grew up, surrounded by the events following Fallout 2 just a few decades before you were born.While playing a game of Vault Ball choose to Tackle or Dodge in the opening moments of the game.Tackle starts you on the Path of the Warrior and reshapes your story in Vault 18. Who you are, what people think of you, and how you behave are all up to you after that. You open up the option to join Vault Security or Maintenance in this path.If you Dodge, you start the Path of the Scientist.

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Fallout new california ending continue game

You wake up injured with a busted leg and limp through the prequel, helping your robotics teacher repair the Vault's computer network and discovering another side to the story not seen in the other path.After going to bed that night you're hit with this cut-scene. You life gets turned upside down and you're forced to pick a side between Vault Security or the Enclave, (or as a coward or psychopath,) and you must fight for your side and escape the Vault before it explodes.This video is very old footage but it gets the point across!After that you are allowed to enter the wasteland and Vault 18 explodes behind you, after which you are free to explore with (up to 6 companions - 2 robots - a robot dog and some companions - alone - just 1 or 2 companions.)You eventually find the New California Republic and/or the Elsdragon's Raider Alliance. You may join one or the other as a Free Agent, a Raider Slave, an Enclave Sleeper Agent, or a psychopathic killer hell bent on genocide (ie: killing everything, because that appears to be quite popular.)Number 5: How big is this mod? (Map Size, Number of Quests, etc?)Stats::2 Prequel Character Establishing Quests. I'm about to go to Fort Daggerpoint, which according to the old images is the start of Act 3.I'm really enjoying New California for what it is, but you can tell that after you leave the vault they focused almost solely on the main quest.Even though I have Eric, Jamie, Jenn, and Ben with me, Ben seems to be the only one who gets any sort of additional dialogue through talking to him in the companion wheel. I'm about to go to Fort Daggerpoint, which according to the old images is the start of Act 3.I'm really enjoying New California for what it is, but you can tell that after you leave the vault they focused almost solely on the main quest.Even though I have Eric, Jamie, Jenn, and Ben with me, Ben seems to be the only one who gets any sort of additional dialogue through talking to him in the companion wheel. Decided to try this out myself.

Played up until a crash during a shootout in the Vault Atrium.Kind of funny that in order to recruit two of the potential companions, you have to encourage an incestuous relationship between a brother and a sister. And then there's what happens when you put a stop to the incest.They make sure you have to be a bit of a dick to join the Enclave given what happens to your siblings. Speaking of the siblings.

Got a kick out of them wondering why the hell lasers are underpowered and just straight up calling out New Vegas' lack of a dice rolling animation despite the presence of gambling.From what I understand there's 4 routes in this mod? Join the Raiders, join the NCR, join the Enclave, or just kill everyone. Decided to try this out myself. Played up until a crash during a shootout in the Vault Atrium.Kind of funny that in order to recruit two of the potential companions, you have to encourage an incestuous relationship between a brother and a sister. And then there's what happens when you put a stop to the incest.They make sure you have to be a bit of a dick to join the Enclave given what happens to your siblings. Speaking of the siblings.

Got a kick out of them wondering why the hell lasers are underpowered and just straight up calling out New Vegas' lack of a dice rolling animation despite the presence of gambling.From what I understand there's 4 routes in this mod? Join the Raiders, join the NCR, join the Enclave, or just kill everyone.

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There's this brother and sister. I think their names were Eric and Jamie? They're brother and sister and if you poke at them about the rumors about them, they're looked down on for having an incestuous relationship. You can either encourage them or break them up.

If you encourage them, they survive when everything goes to shit. To break them up, you have to seduce one of them. Eric can only be seduced if you're playing as a woman. Jamie can be seduced by a man or a woman.The one you seduce gets caught in an explosion. They're only in a position to be hit by said explosion because they're on their way to your room for a hook up.

The other one gets killed while trying to find the one you seduced.Both of them can be companions, but only if they survive. Which means letting the incest continue.Also.

The beginning choice in the game is to Tackle or Dodge. Tackle makes you an Athlete. Dodge makes you a Nerd.Athletes can recruit every human companion, but don't get to recruit the robot companions.Nerds can recruit the robot companions, but they can't recruit three of the human companions.If you side with the Enclave, you only get to recruit one companion and basically have to kill all the others. But it might be a mistake, because it doesn't really make sense that the person in question would stick with you if you're part of the Enclave.

Well, I just finished the mod. Got the Enclave ending. Thought I'd get a last second opportunity for betrayal where I could side with the Raiders and see all of the evil endings in one run. Didn't happen. Did get to see the Super Mutant ending along the way though.Decided to just look at the other endings on Youtube.

Seems the only endings that make any sense as 'canon' are the NCR endings. The mod insists on being a prequel to New Vegas, with your character going on to become the Courier. Which leads to some really contrived fuckery to force that to happen if you pick the non-NCR endings.Seems there are two NCR endings, two Raider endings, an Enclave ending, a Super Mutant ending, and a Kill Everything ending.The only ones that don't railroad you into becoming the Courier are the Super Mutant and Kill Everything endings.I can go into more detail on the stuff that happens if people are curious.

Just ask and I'll answer with spoiler tags.